AI Insights · Timothy · July 2024
Top 5 Trivia Games Performance in Europe Q2 2024
Discover how the top 5 trivia games performed in Europe during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 trivia games on a unified platform in Europe showcased varying trends in downloads, revenue, and weekly active users, according to Sensor Tower data. Here's a detailed look at their performance:
QuizDuel! Trivia & Quiz game from MAG Interactive experienced fluctuating revenue, starting at about $52K in early April and peaking at $63K in early June. Downloads saw a high of 68K in late April but gradually declined to 36K by the end of June. Weekly active users started at 638K, showing a slight decrease to 560K by the quarter's end.
Elevate - Brain Training Games by Elevate, Inc. saw its revenue peak at $64K at the beginning of April, then fluctuating around $54K towards the end of June. Downloads remained relatively stable, starting at 19K in early April and ending at 13K by late June. Active users hovered around 130K, with minor fluctuations throughout the quarter.
Kahoot! Play & Create Quizzes by Kahoot ASA had a strong performance, with downloads peaking at 197K in early June. Revenue showed a positive trend, starting at $36K in early April and reaching $45K by mid-June. Weekly active users saw significant growth, beginning at 832K and peaking at 1.03M in early June before slightly declining to 891K by the end of the quarter.
GeoGuessr from GeoGuessr AB had a steady revenue stream, peaking at $39K in late April and maintaining around $29K-$32K towards the end of June. Downloads showed an upward trend, reaching 100K in early June before dropping to 59K by late June. Weekly active users demonstrated a positive trend, starting at 148K in early April and peaking at 220K in early June.
Peak - Brain Training by Synaptic Labs maintained a steady revenue, ranging from $18K to $24K throughout the quarter. Downloads fluctuated slightly, starting at 6K in early April and ending at 4K by late June. Active users remained relatively stable, starting at 163K in early April and ending at 148K by the end of June.
For more detailed insights and data, visit Sensor Tower.